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Wacom Advert

I wanted to show how close Wacom tablet's tools are to tools in traditional media. I created collages using traditional media and masked them in AfterEffects to create the effect that they are being created on the Wacom Tablet.

Motion

Midnight in Paris

This is a short title sequence based on the movie Midnight in Paris. In this movie, a man wanders about Paris only to find himself mysteriously going back to the 1920s everyday at midnight. He meets with famous writers and artists of the time.

Taking a Dot for a Walk

 

This book is an exhibition catalogue for Taking a Dot for a Walk. Inspired by modern artist Paul Klee’s statement that “A line is a dot that went for a walk”, the exhibit’s theme illustrates the many ways in which artists have treated the most basic element of art – the line. The exhibit includes important works by artists such as Pablo Picasso, William Anastasi, Agnes Martin, Wassily Kadinksky, Sol Lewitt, and Ellsworth Kelly.

 

The line is one of the seven elements of art, along with shape, color, texture, form, value, and space. The immediate nature of making line drawings makes it raw and transparent. The exhibition aims to examine how the line manifests itself in a vast array of drawings. The selection of works will show different approaches made by the artists to creating image, meaning or emotion through the application of line to surface.Each artist's signature is also featured in the poster designs, as they are essentially making their mark with line drawings.

Editorial

Radhika kashyap radhika kashyap radhika kashyap radhika kashyap radhika kashyap radhika kashyap radhika kashyap radhika kashyap radhika kashyap

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The Virtual Gallery

 

The Virtual Gallery is a collaboration between two artists, Craig Robbins and Radhika Kashyap. We were originally inspired by Dimoda, Digital Museum of Digital Art, which is a collaboration between many artists that is constantly being added on to and expanded. We have, similarly, built a virtual gallery to address the problem of space, presenting a larger volume of work and work of different sizes. 

 

We have taken our work, Photography and Illustration, and manipulated them to become experiential works and environments. In many cases we combined 2 dimensional images with 3 dimensional objects to create these immersive environments. We see this space eventually turning into a platform where artists from different fields are able to collaborate and contribute their works to build a virtual gallery space.

Virtual Reality
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