The Virtual Gallery is a collaboration between two artists, Craig Robbins and Radhika Kashyap. We were originally inspired by Dimoda, Digital Museum of Digital Art, which is a collaboration between many artists that is constantly being added on to and expanded. We have, similarly, built a virtual gallery to address the problem of space, presenting a larger volume of work and work of different sizes. 

 

We have taken our work, Photography and Illustration, and manipulated them to become experiential works and environments. In many cases we combined 2 dimensional images with 3 dimensional objects to create these immersive environments. We see this space eventually turning into a platform where artists from different fields are able to collaborate and contribute their works to build a virtual gallery space.

How it works.

User starts in a room of artworks they are able to walk into. The display is similar of an actual gallery, however the artworks are animated to draw you in.

User walks into an artwork and they teleport into an immersive experience of the artwork.

Users returns to the room by walking into the home icon. 

Why virtual?

Space limitations. The VR platform allows us to build a gallery of any size with as many rooms as we please. By utilizing teleportation we are able to transport a player to any space of any size and provide an experience where the player can explore a much larger world than the 10’x10’ tracking space that the player is moving around it provides. 

Manipulating static imagery.

We have taken our work, Photography and Illustration, and manipulated them to become experiential works and environments. In many cases we combined 2 dimensional images with 3 dimensional objects to create these immersive environments. 

Visual Walkthroughs.

Screen Captures.

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